Cepheus Journal Issue #016

Welcome to our 16th issue.  We have lots of interesting articles.

We have a good assortment of mainly sci-fi articles in this issue, so let’s dig in.

Once again Jo Jaquinta has given us a few articles, which we are always thankful for. First up is an article looking at micro gravatics and how to use it in your game. He also has an article on a criminal organisation called the Silver Panthers and how you can work with them, and instalment ten of The Raider’s Lament.

From the pen of Ricardo Emilio we get an article on how space ships work in his universe, an article on some tech called Solid Air Generator and the Atomic joiner for use in your games.

Steve Attwood from Alegis Downport has given us an interesting take on how to use science fiction themes in conjunction with Independence Games Rider. A wonderful example of just how flexible Cepheus Engine compatible products really are.

Finally, from our own Brett, is a couple of articles, part two of my Into The Night fiction created from a game I ran a few years back, and an article on an aggressive creature called Scale-back Dragons, perfect for slotting into your Cepheus or Hostile game. Just hope you don’t run into a pack of them!

Please enjoy issue sixteen and keep those dice rolling!

Cepheus Journal Issue #016 can be downloaded from the downloads page.

Cepheus Journal 015

Cepheus Journal Issue #015

Cepheus Journal 015Welcome to our 15th issue.  We have lots of interesting articles.

Where did the last six months go? Not sure, but here we are now. Welcome to issue fifteen.

So, let’s dig into this issue. Once again Jo Jaquinta has given us quite a few articles, which we are always thankful for. First up is an article looking at Generative AI and how to use it in your game, but not in a way you might think.

There is a article on a species called Aquarians and ways you could use them in your game, an article on radio archaeo­astronomy and how you can use it to spice up your game, and finally instalment nine of The Raider’s Lament.

Les Hendrix’s article covers adding cultural flavour to make your planetary visits much more interesting, and our own P-­O Bergstedt gives us a look at a character called Mandy that is an NPC in the Adventures of the Starship Notorious. This article is a prologue of that series.

Finally, from our own Brett, is a couple of articles, a bit of fiction created from a game I ran a few years back, and an article on exotic weather and how to give your players some extra challenges on the worlds they visit.

As always, we aim to keep Cepheus Journal coming out regularly but, sometimes like this and the last issue, real life events collide and make things difficult. Hopefully issue sixteen won’t be so delayed.

Please enjoy issue fifteen and keep those dice rolling!

Cepheus Journal Issue #015 can be downloaded from the downloads page.

Cepheus Journal 014

Cepheus Journal Issue #014

Cepheus Journal 014Welcome to our 14th issue.  We have lots of interesting articles.

Jo Jaquinta has given us quite a few articles this issue. First up is an article looking at cats in the far future and how to use them in your game, an interesting look at foamcrete, a possible character class called The Dark Guard, and his latest instalment of The Raider’s Lament.

Timothy Collinson has given us some notes on his article from last issue “The Sapphire Sea” and how he used generative AI to create the article. Given he is a librarian by profession there is some intriguing insights he puts across. Next up is A Fistful of Spaghetti, by Norton Glover, an interesting and fun romp of using the old spaghetti westerns as a basis for your games.

Finally, from our own Brett, is a couple of articles, one on some mushroom like trees and the nasty surprise they hold, and Firaious Prime, a world where these trees can be found growing.

Please enjoy issue fourteen and keep those dice rolling!

Cepheus Journal Issue #014 can be downloaded from the downloads page.

Cepheus Journal Issue #013

Welcome to our 13th issue. The theme for this issue was supposed to be bad luck. That is why there is a crashed spaceship on our cover. But we didn’t get any submissions on that topic. Some of the adventures posted may include some bad luck. But that is up to the referee to determine.

But we do have a bunch of other interesting stuff and also some AI experiments (including one silly comic). We hope that you will enjoy it.

We are also happy to note that any license problem seems to be resolved for now, and that there may be other licenses in the future. (Have a look at what Mongoose say!)

Cepheus Journal Issue #013 can be downloaded from the downloads page.