Cepheus Journal 014

Cepheus Journal Issue #014

Cepheus Journal 014Welcome to our 14th issue.  We have lots of interesting articles.

Jo Jaquinta has given us quite a few articles this issue. First up is an article looking at cats in the far future and how to use them in your game, an interesting look at foamcrete, a possible character class called The Dark Guard, and his latest instalment of The Raider’s Lament.

Timothy Collinson has given us some notes on his article from last issue “The Sapphire Sea” and how he used generative AI to create the article. Given he is a librarian by profession there is some intriguing insights he puts across. Next up is A Fistful of Spaghetti, by Norton Glover, an interesting and fun romp of using the old spaghetti westerns as a basis for your games.

Finally, from our own Brett, is a couple of articles, one on some mushroom like trees and the nasty surprise they hold, and Firaious Prime, a world where these trees can be found growing.

Please enjoy issue fourteen and keep those dice rolling!

Cepheus Journal Issue #014 can be downloaded from the downloads page.

Cepheus Journal Issue #013

Welcome to our 13th issue. The theme for this issue was supposed to be bad luck. That is why there is a crashed spaceship on our cover. But we didn’t get any submissions on that topic. Some of the adventures posted may include some bad luck. But that is up to the referee to determine.

But we do have a bunch of other interesting stuff and also some AI experiments (including one silly comic). We hope that you will enjoy it.

We are also happy to note that any license problem seems to be resolved for now, and that there may be other licenses in the future. (Have a look at what Mongoose say!)

Cepheus Journal Issue #013 can be downloaded from the downloads page.

Cepheus Journal Issue 010

Cepheus Journal Issue #010

Cepheus Journal Issue 010Issue #010 of the Cepheus Journal is ready for download. Welcome to 2022 and our first double digit issue!

We have a couple of articles again from Jo Jaquinta, the first one exploring rare metals and minerals, as well as one on a quirky design of the space junk – including a deck plan. Plus, he’s given us the fourth episode of his fiction story ‘The Raiders Lament’.

Our own Paul Drye has written an expansion of a Sword of Cepheus role, the Alchemist, with lots of potion information to give some zing to your fantasy games. Norton Glover gives us an adventure for Zaibatsu for 3 to 6 players that’s sure to challenge your street samurai.

Jon F. Zeigler outlines ‘The Human Destiny’, a space opera setting of his own devising. We have two articles from our own P-O Bergstedt about online AI tools and world generation in the Hostile Setting. Finally, Brett Kruger round out this issue with a teaser for a setting he is working on.

Cepheus Journal Issue #010 can be downloaded from the downloads page.